基于跨界互聯(lián)的多屏互動業(yè)務(wù)終端體系結(jié)構(gòu)的研究
本文選題:終端平臺 切入點:數(shù)字家庭 出處:《中國海洋大學(xué)》2014年碩士論文
【摘要】:隨著電子技術(shù)產(chǎn)業(yè)的快速發(fā)展,投影儀、平板電腦、智能手機等各類新型多媒體終端設(shè)備不斷加入到家庭網(wǎng)絡(luò)中,與傳統(tǒng)個人電腦以及智能電視等共同為人們提供多方位的服務(wù)。然而就整個家庭網(wǎng)絡(luò)的來說,由于各類終端設(shè)備之間無法實現(xiàn)互聯(lián)互操作,卻顯得彼此孤立。多屏互動的概念提出用以解決終端設(shè)備間無法互聯(lián)互通、資源共享的問題。多屏互動所指的是,,在不同的操作系統(tǒng)(Mac、Android、Windows、Linux等),以及不同的智能終端設(shè)備如智能手機、智能平板、個人電腦、智能電視等之間可以相互發(fā)現(xiàn)以及相互操作,通過無線或者有線網(wǎng)絡(luò),實現(xiàn)數(shù)字多媒體資源如高清視頻,音頻,圖片等內(nèi)容的傳輸,實現(xiàn)設(shè)備操控、資源管理等一系列操作。 目前,各終端設(shè)備制造商已經(jīng)致力于多屏互動的研究,并推出相關(guān)應(yīng)用實現(xiàn)。但是,由于多屏互動業(yè)務(wù)平臺體系結(jié)構(gòu)的基礎(chǔ)研究還不充分,包括多屏互動技術(shù)體系結(jié)構(gòu)以及其業(yè)務(wù)平臺還欠完善,影響多屏互動進一步的發(fā)展。由于各廠商使用體系結(jié)構(gòu)標(biāo)準不一致,造成目前本廠商設(shè)備之間能夠互聯(lián)互通,各廠商設(shè)備之間無法實現(xiàn)信息交互或者功能調(diào)用實現(xiàn)不完全的現(xiàn)象。與此同時,當(dāng)前多屏互動業(yè)務(wù)平臺僅能夠?qū)崿F(xiàn)多媒體資源的傳輸共享控制已無法滿足人們對設(shè)備同屏同步的要求。鑒于以上目前用戶對多屏終端互動提出的新的要求和出現(xiàn)的新問題,本文提出和討論在終端平臺實現(xiàn)多屏互動業(yè)務(wù)平臺的標(biāo)準體系結(jié)構(gòu),并通過UML建模進行展示、研究與分析。 論文首先分析了智能互聯(lián)協(xié)議的基礎(chǔ)理論,隨后分析了構(gòu)建在智能互聯(lián)協(xié)議基礎(chǔ)上的多屏互動平臺實現(xiàn)框架結(jié)構(gòu),包括在設(shè)備業(yè)務(wù)使用中兩種不同的通信模式,以及實現(xiàn)多媒體資源傳輸控制和截屏編碼傳輸實現(xiàn)同步同屏,為實現(xiàn)多屏互動業(yè)務(wù)終端平臺系統(tǒng)奠定了理論基礎(chǔ)。本文通過使用通用建模語言UML建立多屏互動業(yè)務(wù)平臺的靜態(tài)模型與動態(tài)模型,對系統(tǒng)進行了模型的描述。對系統(tǒng)的軟件結(jié)構(gòu)進行劃分與系統(tǒng)設(shè)計,最后利用軟硬件工具搭建系統(tǒng)功能的測試平臺,對系統(tǒng)的各項功能進行了測試。
[Abstract]:With the rapid development of electronic technology industry, projectors, tablets, smart phones and other new types of multimedia terminal devices have been added to the home network.Working with traditional personal computers and smart televisions to provide people with a wide range of services.However, as far as the whole home network is concerned, all kinds of terminal devices are isolated from each other because of their inability to interoperate each other.The concept of multi-screen interaction is proposed to solve the problem that terminal devices cannot interconnect and share resources.Multi-screen interaction refers to finding and manipulating each other between different operating systems, such as Mac, Android, Windows, Linux, and different smart terminal devices such as smartphones, smart tablets, personal computers, smart televisions, etc.Through wireless or wired network, digital multimedia resources such as high-definition video, audio, pictures and other content transmission, equipment control, resource management and a series of operations.At present, terminal equipment manufacturers have been committed to the study of multi-screen interaction and the introduction of related applications.However, the basic research of multi-screen interactive service platform architecture is not enough, including multi-screen interactive technology architecture and its business platform is not perfect, which affects the further development of multi-screen interaction.Because of the inconsistency of the architecture standards used by different manufacturers, it is now possible to interconnect and interconnect the equipment of the manufacturer, and the information exchange between the devices of each manufacturer can not be realized or the realization of the function call is incomplete.At the same time, the multi-screen interactive service platform can only realize the transmission and sharing control of multimedia resources.In view of the new requirements and problems of multi-screen terminal interaction, this paper proposes and discusses the standard architecture of implementing multi-screen interactive service platform in terminal platform, and demonstrates, studies and analyzes it through UML modeling.This paper first analyzes the basic theory of intelligent interconnection protocol, and then analyzes the implementation framework of multi-screen interactive platform based on intelligent interconnection protocol, including two different communication modes in the service of equipment.And the realization of multimedia resource transmission control and screenshot coding transmission to achieve synchronization and the same screen, for the realization of multi-screen interactive service terminal platform system laid a theoretical foundation.In this paper, the static and dynamic models of the multi-screen interactive service platform are established by using the general modeling language UML, and the model of the system is described.The software structure of the system is divided and the system is designed. Finally, the test platform of the system function is built by using the software and hardware tools, and the various functions of the system are tested.
【學(xué)位授予單位】:中國海洋大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2014
【分類號】:TN949.2
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