基于OSG平臺(tái)的虛擬陶藝創(chuàng)作與仿真研究
發(fā)布時(shí)間:2018-06-15 14:01
本文選題:虛擬陶藝 + 系統(tǒng)仿真。 參考:《系統(tǒng)仿真學(xué)報(bào)》2017年11期
【摘要】:當(dāng)前計(jì)算機(jī)輔助藝陶作品創(chuàng)作,需要通過(guò)多個(gè)相關(guān)軟件文件格式轉(zhuǎn)換輔助完成,而這些軟件系統(tǒng)相互獨(dú)立,操作復(fù)雜,這對(duì)從事陶瓷藝術(shù)的專(zhuān)業(yè)人員望而卻步,許多設(shè)計(jì)者仍采用傳統(tǒng)的手工陶藝創(chuàng)作方法完成作品的創(chuàng)作。伴隨中國(guó)社會(huì)生活品質(zhì)的不斷提高,人們對(duì)陶瓷藝術(shù)的需求日益增多,藝術(shù)家的作品遠(yuǎn)遠(yuǎn)不能滿足人們的需要。如何讓更多非專(zhuān)業(yè)人也能體驗(yàn)真實(shí)的陶藝創(chuàng)作環(huán)境,通過(guò)虛擬現(xiàn)實(shí)方法,在虛擬環(huán)境中實(shí)現(xiàn)拉坯、上釉、燒制、成品等全過(guò)程,完成后的作品可實(shí)現(xiàn)線上供其他人共同觀賞成為本文研究的關(guān)鍵問(wèn)題。
[Abstract]:At present, the computer-aided creation of ceramic works needs to be assisted by the conversion of several related software file formats. These software systems are independent and complex in operation, which is a deterrent to professionals engaged in ceramic art. Many designers still use traditional artisanal pottery to create their works. With the continuous improvement of the quality of social life in China, the demand for ceramic art is increasing day by day, and the works of artists are far from being able to meet the needs of people. How to let more non-professionals also experience the real pottery creation environment, through the virtual reality method, realize the whole process of drawing, glazing, firing and finished products in the virtual environment, The key problem of this paper is that the finished works can be realized online for others to watch together.
【作者單位】: 中國(guó)美術(shù)學(xué)院文創(chuàng)設(shè)計(jì)制造業(yè)協(xié)同創(chuàng)新中心;中國(guó)美術(shù)學(xué)院互動(dòng)藝術(shù)與技術(shù)研究所;杭州師范大學(xué)虛擬現(xiàn)實(shí)與人機(jī)交互研究中心;
【分類(lèi)號(hào)】:TP391.9;TQ174.7
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