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數(shù)字化場所營造研究與設(shè)計

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  本文關(guān)鍵詞: 場所 數(shù)字化場所 數(shù)字化場所營造 媒體建筑 出處:《中央美術(shù)學院》2017年碩士論文 論文類型:學位論文


【摘要】:建筑空間的核心價值在于營造場所,促進交流、激發(fā)人的行為乃至于產(chǎn)生敘事和意義。當下,新媒體技術(shù)、網(wǎng)絡環(huán)境的發(fā)展日新月異,人們生活的物理環(huán)境受其影響不斷發(fā)生多樣性的變革。建筑不能離開場所獨自產(chǎn)生精神意義,媒體建筑作為物理空間與數(shù)字網(wǎng)絡的鏈接媒介亦是如此。媒體建筑從城市大屏幕發(fā)展演變而來,起初重視個體的技術(shù)實現(xiàn)與自身藝術(shù)效果的表達,至今越來越多的專家、學者開始重視媒體建筑在場所環(huán)境中的作用與影響。愈加系統(tǒng)化的社會發(fā)展下,優(yōu)秀的媒體建筑設(shè)計應根據(jù)其目的與意義,統(tǒng)籌、平衡其中的物理環(huán)境與網(wǎng)絡環(huán)境。賽博空間與物理空間的關(guān)系已是熱議話題,而如"數(shù)字化場所營造([Digital Placemaking)"一詞,國際上早在2004年被Glenn Harding提出,但國內(nèi)無人問津,直至2016年11月常志剛教授在2016年亞洲城市與建筑國際學術(shù)年會上明確提出了"數(shù)字化場所營造"的概念。本文在前人的基礎(chǔ)上總結(jié)、歸納了數(shù)字化場所營造(Digital Placemaking)的發(fā)展現(xiàn)狀,從場所與數(shù)字化場所的基本對比出發(fā),結(jié)合諸位學者觀點及實際案例,歸納、梳理了數(shù)字化場所營造的基本要素,總結(jié)并結(jié)合廣義上的數(shù)字化場所的概念與認知,對比傳統(tǒng)場所的概念,擴展分析了數(shù)字化場所營造的基本三要素,即"場地"、"行為"、"事件"。根據(jù)數(shù)字化場所營造的基本要素,筆者總結(jié)出"事件"、"場地"、"意義"三類基本的數(shù)字化場所營造類型,希冀找到數(shù)字化場所營造實現(xiàn)的基本營造思路。最后一部分,筆者淺談了 "因空間組織引發(fā)的營造邊界"、"因媒介特性引發(fā)的營造邊界"、"因社會意義引發(fā)的營造邊界",對數(shù)字化場所營造進行更深層次的探討。
[Abstract]:The core value of architectural space lies in creating places, promoting communication, stimulating people's behavior and even producing narration and meaning. At present, the development of new media technology and network environment is changing with each passing day. The physical environment in which people live is constantly undergoing a variety of changes. Buildings can't leave the place to have spiritual meaning alone. The same is true of media architecture as a linking medium between physical space and digital networks. Media architecture evolved from the development of large screens in cities, initially focusing on the technical realization of individuals and the expression of their own artistic effects. Scholars have begun to attach importance to the role and influence of media architecture in the environment. With the development of a more systematic society, excellent media architecture design should be coordinated according to its purpose and significance. Balancing the physical environment with the network environment. The relationship between cyberspace and physical space has become a hot topic. For example, the term "Digital place building" was proposed by Glenn Harding as early as 2004, but no one is interested in it at home. Up to November 2016, Professor Chang Zhigang put forward the concept of "digital place building" at the International Conference of Asian cities and Architecture on 2016. This paper summarizes the development of Digital Placemaking. Starting from the basic contrast between the place and the digital place, combined with the views of the scholars and the actual cases, this paper sums up the basic elements of the construction of the digital place, sums up and combines the concept and cognition of the digital place in a broad sense. Comparing with the concept of traditional place, this paper extends and analyzes the basic three elements of digital place construction, that is, "site", "behavior" and "event". The author sums up three basic types of digital place construction, which are "event", "site" and "meaning", hoping to find the basic construction ideas for the realization of digital site construction. The author briefly discusses the construction boundary caused by space organization, the construction boundary caused by media characteristics, and the construction boundary caused by social meaning, and probes into the construction of digital place at a deeper level.
【學位授予單位】:中央美術(shù)學院
【學位級別】:碩士
【學位授予年份】:2017
【分類號】:TU201

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相關(guān)碩士學位論文 前1條

1 祝銘;數(shù)字化場所營造研究與設(shè)計[D];中央美術(shù)學院;2017年

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本文編號:1495820

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