基于節(jié)點(diǎn)鄰近感知與路徑綜合評(píng)估的虛擬網(wǎng)絡(luò)映射算法
[Abstract]:This paper aims at the problems of poor correlation between nodes and link mapping, long mapping distance of virtual adjacent nodes and unbalanced consumption of link resources of adjacent nodes in the process of virtual network mapping. A two-stage virtual network mapping algorithm (NA-PVNM) based on node proximity perception and path evaluation is proposed. In the node mapping phase, the virtual nodes are sorted according to resource request and breadth-first search algorithm, and then resource richness and topology proximity are considered for each virtual node candidate physical node. The node fitness function is established to calculate the optimal mapping node. In the phase of link mapping, k shortest path algorithm is used to calculate the best path by considering the available bandwidth for each candidate path, passing through the maximum resource and the number of hops of the physical node, and calculating the best path by the path fitness function. Simulation results show that the algorithm reduces the length of link mapping and improves the request acceptance rate and the ratio of revenue to overhead of virtual network. The effects of location constraints and topological properties of physical networks on the performance of the algorithm and the resource occupancy of physical networks in the mapping process are analyzed experimentally. The experimental results show that under the constraints of physical resource distribution and virtual network request, the key to improve the success rate of virtual network mapping is to reduce the resource consumption.
【作者單位】: 空軍工程大學(xué)信息與導(dǎo)航學(xué)院;
【基金】:國(guó)家自然科學(xué)基金(61401499)~~
【分類號(hào)】:TP393.01
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